One thing that noone seems to be able to tell me is: Where, or when, drifting becomes "gripping" or "gripping" becomes drifting?
Is it a certain slip angle that differentiates between the two? What is that angle? Because you can't turn a car without slipping. If you have set up toe to have a value different from 0, you can't even drive straight without slipping.
I get the fastest times in BL1 with the XRG by letting it slide through corners. But only a little. If I have to counter steer I loose time. But if I drive like that on a server with the drift point InSim I get no points.
About Initial D.
In the anime, if you watch the whole series, you'll notice a shift in focus from drifting to being fast. This is best noticed in the last races of Stage 4 when our heroes go against Kozo Hoshino and Toshiya Joushima.